UltraEdit for Mac Development Update: 12/09
For those patiently awaiting the Mac version of UltraEdit we have some news.
The bottom line first: We are closer rather than farther away.
You're probably thinking, "OK, when?". Certainly, because the Linux and Mac versions will share the same code base, UltraEdit for Linux paved the way for the Mac build. So we are on it! But, as many of you are developers, you know it's not as simple as build it and run.
In the Windows and Linux development, we approached our Linux version with a specific intent to provide the user with a native Linux computing experience. Indeed, Linux computing is quite different than Windows computing.
As different as Windows and Linux are, the same is true for Mac; thus we will approach the Mac version in much the same way. For Mac, we will pay attention to the user expectations, platform standards, native nuances, etc.
We have built a version of UltraEdit for Mac but it's not there yet. We are dedicated to ensuring that we apply the same standards and commitment to the user experience as we did with our Linux version.
Our Chief Architect, Mike Mills, is heading up the project. Mike is willing to say that the release is sooner rather than later... but I can't give you much more detail at this time.
We hope to share a more detailed update in January - where we may be able to wrangle a screen shot from Mike...or a release expectation. We are very optimistic that those awaiting UltraEdit for Mac will be pleased with what we have to say then.
Perhaps even bigger news is that we are also planning to have Mac counterpart for UltraCompare in 2010.
To be continued in January...
Thank you for trusting IDM as your solution provider. We are excited about the future!
-Ian
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