New Feature Spotlight: TaskMatch Environments
In looking at the many years of ongoing development, I find it difficult to single out any one particular feature as my favorite, although there are a few unique ones I particularly like. One thing that I am very excited about is the all new TaskMatch Environments, as they allow me to group many of my favorite features together into a specific working environment.
What is an Environment?
An environment is simply a custom layout for
the editor. This includes, menus, toolbars, dockable windows etc. laid
out exactly as you want them.
What's special about TaskMatch Environments?
These offer several
pre-configured layouts for common tasks/working environments, as well as
the ability to create your own.
Some background information that drove the feature:
We know that our
users use UltraEdit and UEStudio in a variety of ways, from simple text
editing to programming, from authoring to system administration,
accounting and much more. Many users have multiple roles and tasks and
have a need for different menus, toolbars, dockable windows, customized
templates, and so on for a given task.
Consider the example of a developer. As a developer, you may desire a "programming" environment (for editing code) which dedicates the most possible space to the editing window by removing menus/toolbars and leaving only the function list. However, you may periodically perform tasks that require interaction with a server via the telnet/ssh/sftp console and other toolbars/windows for "System Administration" or other types of activities.
TaskMatch Environments allow you to keep the integrity of your "programming" environment and switch to an "admin" environment on the fly that is configured for the specific tasks, such as command line, FTP, telnet etc. Because you can switch back and forth between the TaskMatch Environments dynamically, your workflow is enhanced and the time you spend doing related tasks is optimized.
Any of the pre-configured environments can be modified by saving the current state, or you can create your own simply by saving the current state under a new environment name.
Another important intent/thought-process behind implementing TaskMatch Environments was to bring features to the surface in groups to make it easier for new users to learn the editor. This is important because of the vast number of features for all the different audiences can be daunting to a new user.
TaskMatch Environments are about making it easier for you to switch tasks quickly and efficiently, and to configure the appropriate functions for the tasks you need. We hope you find TaskMatch Environments beneficial to your daily use.
For further information about TaskMatch Environments, see the following:
Thanks, Ian
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