setActive() Crashing UE

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setActive() Crashing UE

Postby Skwerm » Fri Apr 13, 2007 5:52 pm

Will the following one-line script crash anyone else's UE32(v13.00a) besides mine? I've even tried other document indexes (besides 1) and I crash out with a dump every time.

Code: Select all
UltraEdit.document[1].setActive();



I'm seriously thinking of going back to macros. :?
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Re: setActive() Crashing UE

Postby mik0001 » Fri Apr 13, 2007 6:42 pm

yes, it crashes mine, too.
You can post this bug to IDM.
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Re: setActive() Crashing UE

Postby jesteban » Thu May 10, 2007 6:47 pm

It crashes mine. :lol:
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Re: setActive() Crashing UE

Postby jorrasdk » Sat Jun 16, 2007 12:32 pm

Just to let people searching the forum and finding this thread know: The crash issue with setActive() was solved in UE version 13.10.
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