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Project Templates

UEStudio supports several different project templates by default that may be created using the icons in the Project Templates dialog.  Short summaries for the default templates are included below:

 

Windows App

A Windows application is an executable application (.EXE) using calls to the Win32 API rather than to MFC classes.  UEStudio will create workspace and project files for your program, that you then add your own code to.

 

Console App

Console applications are developed with Console API functions, which provide character-mode support in console windows. UEStudio will create workspace and project files for your program that you then add your own elements to.

 

Dialog App

Dialog applications are based on a dialog window.  These are the same as in Visual Studio wizards. 

 

Dynamic Link Library

A Dynamic Link Library is a binary file (using calls to the Win32 API rather than to MFC classes), that acts as a shared library of functions that can be used simultaneously by multiple applications.  UEStudio will create workspace and project files for your program that you then add your own code to.

 

Static Library

A Static Library is a file containing objects and their functions and data that is linked into your program when the executable file is built. You can link a static library to an MFC-based program or to a non-MFC program for Windows written in C or C++, that makes calls to the Win32 API rather than to MFC classes.

 

Utility Project (Empty/User-Define Project)

When you create an empty project (or User-Defined Template), no files are added to the project.  The empty project does not generate any predetermined output files, such as a .LIB, .DLL or .EXE.  An empty project can be used as a container for files you can build without a link step.  You can use an empty project as a master project for your subprojects and an empty project can export a MAKEFILE.

 

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